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Brickworld 2012 Train Layout

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Brickworld 2012 Train Layout

Post  Cale on Fri Mar 09, 2012 11:00 pm

So this is my first draft of PennLUG's train layout for Brickworld 2012.



Since Brickworld is the big US event for train fans I wanted PennLUG's layout to be a showcase for our trains. So one of the most important parts was to have a large railyard on prominent display for showing off our rolling stock. Of course it's not just a place to park trains, but will have many details in it's own right including my new York tower and hopefully Nate's port and a redesigned engine house from me.. I also wanted to try out a large swooping curve this year. It will be a great place to view our trains as they're running around the layout. It will also give us a bit more practical experience in working with this type of curve as we've only done them once before and I would like to see future PennLUG layouts incorporate them more often. Of course there is a lot of open space around the curve that needs filled in. I hoping you guys may have some ideas on how to do that.

The downtown area of our layout is smaller than our Brickworld layout last year. It's still large enough though to be impressive with the condensed nature putting only our best MOCs on display. It will also have our working trolley line again with hopefully all the bugs worked out.

The whole layout is designed to be placed against a wall to help better fit in with the very tight venue space. It's quite long but narrow and intended to be placed against a wall. Since we don't have room for any tables in the center of the layout I thought we could use some of the back portion of the layout for general use, rebuilding trains, etc. This portion will be to far from the public viewing area to be good for MOCs any way so why not repurpose it.

As a whole I tried to make this layout more manageable for the small group we'll have on hand at this event. Last year the large layout size was a bit of a stretch for us. The smaller downtown should help a lot. The rail yard is still the same size as last year but it's usually easy to set up so shouldn't be an issue. A lot of the back portion of the running loop will not be covered by MOCs and the running loop itself is smaller than last year but hopefully still large enough that Nate and I can run some long trains with out them always being in a turn. I'm still a bit leery over the size of this layout though. It's not a small as I thought it would be and I don't want the group feel burdened with setting up and running it instead of enjoying the event. Hopefully the way it's laid out will prove to be easier to mange. If you guys feel it's too large though I willing to go back to the drawing board.

Cale

Cale
Railroad Tycoon

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Join date : 2009-12-10
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